Why Watch? This is the short film version of a headshot. Video games make awful adaptation material because, for some reason, they’re more fun for executives to suck all quality from. They’ve invariably meant for high budgets, but instead of bringing the faithful along for the ride, most productions tend to flip fans the middle finger while destroying any sense of story just in case anyone else wanted to enjoy what they were watching. Not so here. With a small budget and an aim at showcasing action, director Brian Curtin has created a fantastic short based on Half-Life. It could use a bit more in the way of character, but producing such a threatening, obviously villainous group of killers helps us feel for the leads without messy exposition. There are a few low budget problems, but they’re overshadowed by how impressive everything else is. Well shot, interestingly paced, and featuring some stellar production design, this is just engaging as hell. Plus, the ending is truly explosive. I’ve never played the game, so I can’t speak to how close they nailed it, but everything I’ve read seems to praise them for staying faithful. How about it, Half-Life (and/or zombie) fans? Is this the kind of thing you’d like to see expanded into a feature? What does it cost? Just 12 minutes of your time. Check out Beyond Black Mesa for yourself:
Last week I tackled Portal; and the response was interesting. While I’d love to see Portal as a movie — that was really an intro-session into the Valve universe, and a step toward discussing my next Pixel to Projector nominee — Half-life. Almost anyone that is a fan of first person shooters has a soft Spot for Valve Software’s launch title — and with good reason. The ever silent Dr. Gordon Freeman is iconic in the gaming community, as are many of the characters that fill his world. From Vortigaunts, The Combine, Alyx Vance, the ever present Headcrabs, and of course — the mysterious G-Man — Half-life is rich with characters and situations ripe for transition to the big screen.
The cake is a lie. Anyone who is a fan of puzzles, sentient computers that can kill you, and guns that create inter-spatial portals — well, you’ll dig Portal. In 2007 Valve gave gamers an exceedingly unique playing experience by not only tying our brains in knots with deeply involved gameplay that required significant forethought, but did so with the kind of suspense, pacing, and twisted humor that lends to a strong Pixel to Projector candidate.
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