Juan Carlos Fresnadillo Takes Over Bioshock Movie

Posted by Neil Miller (neil@filmschoolrejects.com) on August 23, 2009

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After reporting a few months ago that Gore Verbinski’s big screen adaptation of Bioshock was about dead at Universal, we’re getting reports now that things are back on, with a new butt in the director’s chair.

According to a Variety report, Verbinski has stepped down because the studio’s budger plan for the film has been revamped, including a relocation abroad in order to take advantage of international tax credits. Verbinski couldn’t commit to the international shoot, as he’s currently deep entrenched in Rango over at Paramount, the animated film with Johnny Depp leading it’s voice cast.

So who will jump in and save Bioshock? Spanish director Juan Carlos Fresnadillo, who previously brought us 28 Weeks Later, the sequel to Danny Boyle’s 28 Days Later. Gore Verbinski will stay on to produce the film, which he helped bring to Universal from Take-Two interactive.

Universal, who has vowed not to allow this to become the next Halo, appears to be back on track after killing pre-production when Verbinski’s budget went north of $160 million. And with an international shoot and some creative tax credits, it looks like they might actually deliver on their promise. Fresnadillo is a potentially excellent choice, as well. He showed serious chops with his debut, Intacto, and followed with a more than apt job continuing the zombie franchise with 28 Weeks. And with Verbinski still on to produce, I don’t think we’re losing anything here. It’s a similar situation to a Halo movie — or at least the planned one — in which Peter Jackson was going to produce and allow District 9 director Neill Blomkamp to direct. That didn’t happen, but I think we can all agree that it would’ve been solid. This feels like a very, very similar situation.

What do you think of a Fresnadillo directed Bioshock movie?


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  • Pellaeon
    "28 Weeks Later" was a genre movie with some serious smarts (the mother/kids dynamic was interesting, for one). "BioShock" is a game with some serious smarts. Seems like a good match.
  • shadowman
    Should be great. He did a first rate job on "28 Weeks Later." He definitely knows how to direct actors and has a great sense of pace and how to craft effective scares. I'm looking forward to seeing more of his work.
  • silent_jay
    having a sense of pace and knowing how to direct actors is one thing.......

    but this *may* still fail

    remember silent hill? those that actually played the game will know why the movie failed so bad.
    the costumes were identical, brilliant, the actual in game music was used too, fantastic! and some of the cgi was great....

    what people LOVED about the game was the sense of dread and the *atmosphere*, this was non existant in the movie, the director simply didnt understand it, didnt *get* what it was that made the game admired, this was why the film was so anticipated, but it failed

    dont even get me started on the crap story with little elements from the original story cherry picked here and there

    (and studios wonder why people spend more on gaming than going to the cinema...)

    Bioshock has a real opportunity to be a huge film, great story, great look, great atmosphere,
    if this film is to win, it really needs the people involved in the game to be involved in the film too
  • !_!
    the dark knight....?
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