Boiling Point: An Inconsistent Force

Posted by Robert Fure (robert@filmschoolrejects.com) on July 13, 2009

bp-bullets

Movies should strive to achieve some sort of consistency.  There is a person on set, a script supervisor, who has the job of making sure things stay consistent from scene to scene.  Unfortunately, this person isn’t concerned with the strength of doors, human jaws, or the impact of a punch.  That really doesn’t fall under their union guidelines.  No, I’m not entirely sure who to blame – writers, directors, stuntmen – but someone is doing it wrong.

This particular rant has been brewing awhile but was spurred into life by the finale of Harper’s Island which was somewhat less than great, in my opinion.  In the final episodes, they did provide us with perfect examples of what I like to the inconsistent force of Hollywood.  This force is present in virtually all action TV shows and movies, so I’m not going to rail against Harper’s exclusively, but I wanted you to know where I’m coming from.

The most common inconsistent force is that of a blow to the head.  Whether it is a pistol whip or a rifle butt or just a single punch, in the middle of a movie it’s enough to knock someone out cold.  As a person who has experienced an unjustifiably high number of blows to the head, I can assure that it’s not that simple to put someone down for the count.  But this is the movies, so lets assume that whoever did the smashing is strong enough to knock someone unconscious in one blow.  Fast forward to the climax of the film and characters all of a sudden have developed a skull thicker than an ankylosaur’s.  Repeated punches to the face, smashed snow globes, and even fire extinguisher make-out sessions won’t knock the guy out.  What gives?

Coming in a very close second is the strength of a door.  When the killer is outside, your front exterior door is no match.  Stand back because he’s going to kick a hundred pounds of solid wood out of the way and break locks.  Because he’s bad ass and big and strong and no door on earth can stop him – except the bedroom, or bathroom door.  Once the killer is inside it’s like his entire well of door-smashing strength has gone.  An exterior door, which is thicker, stronger, and generally just harder to kick down, is no match for him.  But a flimsy, hollow, plywood interior door with a push lock is an insurmountable obstacle?  Give me a break!

Bullets, too, are often victims of the inconsistent force both in regards to their penetration abilities and their killing abilities.  If you’re a henchman, watch out – these bullets are depleted uranium.  A single round to the torso, anywhere from the belt line up to the shoulder, is instantly fatal to you.  If you’re the villain, or his right hand man, take it easy, because being shot is just an inconvenience until the final act.  The hero will shake off the cripplingly painful gut shot and ignore any damage to the legs, despite those same injuries causing spontaneous death in the ‘for hire’ department.  Further, when its appropriate bullets will pass through cars, doors, and many other objects – which is realistic.  They will then however be stopped by kitchen cabinets (aka thin wood, which is coincidentally Rob Hunter’s nickname) or couches (we call Neil “couches”).  Is there no consistency in this world?

I suppose this instances are all just means to an end.  The bad guy has to get into the house but then be held up.  The kidnapper must be knocked out but then put up a hell of a fight.  Hm.  No.  Scratch ‘means to an end.’  These are just examples of some lame laziness.  Instead of having them kick down the door, give them another, easier way in.  Say breaking a window.  Want a bullet to kill somebody?  Put the squib near his heart, not his belly button.  It’s not that difficult to understand – just work a little harder, a little smarter.  After all, I’m paying $14 to see your movie and all I get is past my boiling point.

What inconsistent forces in films bother you?


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  • completely and utterly unrelated (sort of) but it bothers me in video-games when doing a melee (hitting with the butt of a gun/a punch/ something else) kills instantly, but grenades and bullets merely take off half of your health...

    Sorry for the tangent...
  • diegofilmfan
    I personally think the complete and utter lack of any type of shrapnel in movies is hysterical. Take grenades for example, grenades do not create large explosions, they are generally made to create a large enough boom to transform the metal casing around the grenade into hundreds of white hot metal splinters that can really ruin your day.
    High caliber bullet hits a wall next to you, expect to be cut up pretty bad by debris, not just a little superficial on your cheek.
    My biggest pet peeve
  • djjeffhall
    The one I hate the most is what I call the, "Made-For-TV-In-The-70's-Chase-Scene."

    The victim (Often the hero.) is being chased. The RUN, work, RUN, scamper, go lights out to the wind non stop RUN.

    The bad guy barely breaks a sweat. Often stops and looks through their rifle scope or binoculars and then saunters along.

    Cut to, bad guy is either right behind victim (As victim stops for mere second behind a conveinient tree or boulder.) or in front of victim waiting for them.

    Of course, the bad guy is as fresh as a daisy and ready to go.

    What, the bad guys never have to work for it?
  • LowSlash
    The inconsistent force of bullets especially bothers me. I want to hear you wail like a little girl when you get shot in the gut, dammit! What's worse than completely ignoring the pain, though, is when they act injured and in pain when the injury first occurs, but once it's been even hastily treated they recover all of their motor skills and feel nothing.

    When I saw Hot Fuzz in the theatre, I groaned "that wouldn't kill him!" when Skinner was impaled on the mini church spire, so you can imagine my glee when, not a minute later, he started whining "Oooowww! It reeeeallly huuuurts!"
  • This one is a little abstract, but I am always surprised by the strength of the human psyche. In horror films you always have the man or woman who first saw the ghost sitting in some mental hospital (usually waiting for the new victims to come ask them for advice). But then you have the main characters of the film who clearly have seen ghosts and monsters before as they are only slightly shocked by a sighting, but not to the point of insanity. In fact, they aren't usually even scared enough to leave the house, they simply run to another room. I tell you now, if a ghost tried to attack me, I'm off the first balcony I can find (likely to my death).
  • tylerdurden1681
    A few things that do get to me. 1) TNT or Grenades being thrown and then there being a big ball of fire. Yeahhhhhh 2) Guys who get shot once in the stomach or arm and die instantly even though it would probably take hours to bleed to death unless you hit an artery. 3) When the hero (man or woman) finally takes down the bad guy and immediately drops their weapon or does not take away the villian's weapon. On top of that why would I shoot them in the torso and expect them to be dead. Always have to put on in their heart and one in their head!
    Wow this list is too easy and could go on forever but I won't!
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